My friend is moving to New York.
Last weekend, she invited folks to her place for a farewell/get-together dinner.
We had an awesome potluck, with her making a super tasty curry.
I got to meet her super adorable Maine-Coon-mix kitty.
Have fun in New York! I shall visit!
Meet Max. He’s a Baby Roshan, from the video game DOTA2.
I algorithmically generated his sewing patterns from the 3D model, custom printed the fabric, and stitched him together.
Here are more pics:
How I made Max:
I started with this awesome 3D model of Baby Roshan. It is made up of approximately three things.
The first is a set of 3D points, to define its shape.
The second is a set of 2D points (called UVs), to define how textures are applied to it.
The third is the texture itself.
I took that model, and created a new set of UVs for it, such that whenever two sets of UVs joined, a seam will be created on my final plushie.
Given that the two sets of UVs map to the same 3D model, transformation matrices can be calculated to transform the old texture into a new texture. Using scripts that I wrote, I transformed every face, and assembled the result. Here’s one of several pieces.
This new texture I printed into fabric and sewed together to create Max.
I hope this inspired you.
My Mekanism pendant came out SUPER AWESOME!
I’m definitely wearing this to the TI3 Pubstomp this weekend.
This pendant is my first print in stainless steel/bronze and I’m lovin’ it. It just might be my preferred material over sandstone, since it’s super tough, and can withstand all sorts of abuse (including water).
Last night I saw this GIANT MOSQUITO in my room.
After failing to swat it, I ignored it, and went about my business.
This morning I awoke with AN ENORMOUS MOSQUITO BITE on my neck.
I don’t like mosquitoes. T_____T